Ok this source code includes a simple image on how to work around moving a sprite around the screen. I have not tested it, but in theory it should work. Anyways you can download the source bellow, please comment on the first 4-5 lines of the source. thank you, and enjoy making games out of this !
Download source here
Thank you admin for a little hosting on psp3d
Special Notes -
Let's say you want to change the background once the sprite hits a spot in the image. All you would have to do is make an if code as like.
Code:
while(1) {
sceCtrlReadBufferPositive(&pad, 1);
if(darkx = 325, darky = 23) {
pspDebugScreenClear();
blitAlphaImageToScreen(0 ,0 ,32 , 32, level2, 480, 272);
blitAlphaImageToScreen(0 ,0 ,32 , 32, buddy, darkx, darky + 5);
flipScreen();
}
}
darkx and darky are declared ints in the source code.
If you would like me to release more sources just post ! I'm a friendly member of the PSP3D community now; willing to help pretty much anyone. Thanks to my buddy.