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Old 08-13-2006, 04:32 PM
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Robert A. Robert A. is offline
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Daedalus PSP R7 Released!

StrmnNrmn has just released a new and highly anticipated update to Daedalus PSP, the fastest Nintendo 64 emulator for PSP currently available. The new version, R7, sports a plethora of graphical glitch fixes as well as funcationality improvements during emulation. Outstanding work StrmnNrmn, and good luck on the possible future R8 release!



New features/fixes in R7 include:
- Avoid checking for interrupts in dynarec code in most situations.
- Optimise dynarec Load/Store instructions to avoid checking for interrupts directly.
- Implemented the remaining 32-bit integer instructions in the dynarec.
- Implemented the remaining commong load/store instructions in the dynarec.
- Implemented JAL/JR in dynarec.
- Optimised various texture cache related features.
- Added various known value optimisations to the dynarec engine.
- Link together blocks even when they exit with branch likely instructions.
- Added option to allow frequency of texture update checks to be reduced.
- Added the ability to configure buttons
- Fixed a couple of compatibility issues caused by the dynarec.
- Fixed a couple of issues related to self-modifying code and the dynarec.
- Fixed issues with the framerate counter flickering.

Download Daedalus PSP R7 for firmware 1.0 (2.XX via eLoader) from PSP 3D here.
Download Daedalus PSP R7 for firmware 1.5 from PSP 3D here.
Check out more information on Daedalus at StrmnNrmn's blog here.
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Last edited by Robert A. : 08-13-2006 at 04:36 PM.
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