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Old 02-12-2007, 02:29 PM
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wilhel1812 wilhel1812 is offline
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Bruce Lua BETA Released!

PSPKOR has just released an update to his latest homebrew game, Bruce Lua. As you can see on the screen shot, it's a run-off-the-mill fighting game, starring Bruce Lee.



Here's what he has to say about it:

"This is my game Bruce Lua its a fast pace 2D bet'um up game, with you playing as the legend Bruce Lee as you try to kicking the s**t out of Ryu. And yes I did say fast pace and yes its LUA, try it if you dont belive it.

This is my third public release of this game and i'm liking the way its going and its been a while since I made the last release so here it is V1(beta). The reason its now V1 is because as the system is now its more than likly its going to stay like this, with only a few things will be changed and theres still one or two bugs, hence its a beta.

This is whats changed since the last release:
-Added reverse images, so you can fight from each side.
-Redone alot of the in game code and hitting system.
-Added mutch better A.I.
-Added more moves for Ryu.
-Added Rounds (best of three).
-Added ingame music and sound effects.
-Changed the look of the High score screen and other graphics.
-New XMB icon and background.
-New in game background(By me )
-Redone alot of the training stuff.
+ some other stuff

Thats what I've done and this is what I want to do to it:
-Extra characters
-More Back grounds
-Maybe a stry line
+ Other stuff that people want

Instulation- In EBOOT format so no need for Lua player
1.50 - just copy Bruce Lua and Bruce Lua% into the GAME folder on your memory stick
3.03 OE etc - copy Bruce Lua and Bruce Lua% into the GAME150 folder on your memory stick

Notes:
-Just before I released this I did also have nunchuks working with Bruce but I had some memory issues with it so that'll have to wait until the next release.
-The characters are fully modable aswell(not tried), so you could change the sprites to look how you want different sizes ect. and they will still hit each other.
-Button Config - (Learn most in training)

Square = Block
Triangle = Punch (double tap to double up)
Circle = Kick (double tap to double up)
Cross = Jump (Punch and kick avaliable)
Down = Crouch (Punch and kick avaliable)
Hold up and tap circle = Jumping kick"

Great work PSPKOR!

[Download]
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Last edited by Robert A. : 02-14-2007 at 01:30 PM.
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