Jaime from teamJAK has released the latest release candidate version of their OpenTTD PSP port project, RC4. OpenTTD stands for Open Transport Tycoon Deluxe, an open source game which looks kind of like a hybrid version of the popular Sim City series, now also has multiplayer (infrastructure) gaming support on PSP port (props for a hard task). Tons of bugs have been fixed in release candidate 4, with the help of a large community of contributors and sceners. Great work guys, this is definitely one heck of a polished homebrew PSP game! Be sure to read the readme file in your respective download package for important release notes.

New features/fixes in RC4 include:
- Network game window resized.
- Language packs issues fixed (thanks to Sharkus for the patch).
- Directory navigation root path fixed.
- Added retry timeout when connecting to wireless network.
- Network button disabled when network not available.
- CPU speed changes automatically to 333 Mhz when joining network game.
- Cheat window support added (thanks to RacerII for the patch).
- Free space display fixed (thanks to Silentdragon for the patch).
- Added DHCP support (thanks to Silentdragon for the patch).
- Code updated to 0.4.5 version.
- Multiplayer game enabled.
- Messages added when changing CPU speed.
Check out the official website for OpenTTD here.
Download OpenTTD
wireless build for 1.00 or 2.00 firmware
from PSP 3D here.
Download OpenTTD
wireless build for 1.50 firmware
from PSP 3D here.
Download OpenTTD
non-wireless build for 1.00, 2.00, or greater firmware
from PSP 3D here.
Download OpenTTD
non-wireless build for 1.50 firmware
from PSP 3D here.