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02-13-2006, 12:09 PM
| | Senior Member
My Mood: | | Join Date: Feb 2006
Posts: 328
Points: 12.81 Donate | | CALLIN ALL PSP DEV'S Its taken me a week to try and compile my script but i can't continue because i dont know how to install the toolchain.
But the error message when i try to compile is
MAKE: *** No targets. Stop.
hmmmmm
can someone do it for me or give me a fully installed program that requires no more installation. Help.
Last edited by 2.6,CRACKED! : 02-13-2006 at 12:12 PM.
| 
02-13-2006, 12:27 PM
| | Senior Member | | Join Date: Dec 2005 Location: Im so crazy, I live in a stright jacaket Age: 14
Posts: 251
Points: 43.25 Donate | | The file would be WAY to big besides its easy to fix your makefile dosent have a specifyed file (like main.c) | 
02-13-2006, 01:05 PM
| | Senior Member
My Mood: | | Join Date: Feb 2006
Posts: 328
Points: 12.81 Donate | | k this is my main.c (my test one)
"// Hello World - My First App for the PSP
/*
This program was created by 2.6,CRACKED!. Remake on (12/02/06)
It is a simple "Hello World" Application.
*/
#include
#include
PSP_MODULE_INFO("Hello World in My app", 0, 1, 1);
/* Exit callback */
int exit_callback(int arg1, int arg2, void *common) {
sceKernelExitGame();
return 0;
}
/* Callback thread */
int CallbackThread(SceSize args, void *argp) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
/* Sets up the callback thread and returns its thread id */
int SetupCallbacks(void) {
int thid = 0;
thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0);
if(thid >= 0) {
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
int main() {
pspDebugScreenInit();
SetupCallbacks();
printf("Hello World in My app");
sceKernelSleepThread();
return 0;
}"
My makefile
"TARGET = mp3
OBJS = hellopsp.o pg.o
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)
LIBDIR =
LIBS = -lmad -lpspaudiolib -lpspaudio -lpsppower
LDFLAGS =
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Hello World
include $(PSPSDK)/lib/build.mak" | 
02-13-2006, 02:24 PM
| | Senior Member
My Mood: | | Join Date: Feb 2006
Posts: 328
Points: 12.81 Donate | | | can someone please help | |
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