When I was looking through the splinter cell iso, I found some interesting files.... .ini files... which normally are not in PSP games.
Interesting read though...
http://www.sendspace.com/file/zvqdfs Code:
//add by ren bo [08/12/2003]
[ECM_TrainOut]
parent= ECM_HOHFU
//offsetSpeed= v=100.0
distance= n=180.0 s=180.0 t=180.0
offset= tx=120.0 ty=-60.0 tz=-30.0 sx=120.0 sy=-60.0 sz=-30.0 nx=120.0 ny=-60.0 nz=-30.0 mx=120.0 my=-60.0 mz=-30.0
minYaw= v=-33000
maxYaw= v=-32000
minPitch= v=-2000
maxPitch= v=-2000
useAngles= v=1]
But this is the kicker....
Code:
LeftMouse=Fire
RightMouse=Jump
MiddleMouse=Scope
Tab=Type
Enter=Interaction
Shift=Walking
Alt=Crawling
Ctrl=QuickInventory
Pause=Pause
CapsLock=
Escape=Pause
Space=Jump
PageDown=
End=ACTOR ALIGN SNAPTOFLOOR ALIGN=1
Left=StrafeLeft
Up=MoveForward
Right=StrafeRight
Down=MoveBackward
Insert=Reverse
Delete=stealth | show noise
0=
1=
2=
3=
4=
5=
6=
7=
8=
9=
C=Duck
G=
L=
M=
O=
P=
S=MoveBackward
T=
Z=InGameMenuWanted
F1=Health
F2=ShowDebug
F3=ShowObjectives | ShowNavPoints
F4=KillSam
F5=ViewTeam
F6=start ?restart
F7=
F8=Quit
F9=Shot
F10=StepOneFrame
F11=Brightness +
F12=Contrast +
Equals=
Comma=StrafeLeft
Minus=
Strange... Eh?
Here is another one
Code:
[PSPDrv.PSPClient]
MinDesiredFrameRate=25.000000
NoFractalAnim=False
NoDynamicLights=False
Decals=False
NoLighting=False
ScreenFlashes=False
SkinDetail=High
TextureDetail=High
CaptureMouse=False
Gamma=0.000000
Contrast=0.000000
Brightness=0.000000
MipFactor=0.000000
FullscreenViewportY=272
FullscreenViewportX=480
WindowedViewportY=272
WindowedViewportX=480
ProductID=ULUS10070
TitleName=Splinter Cell Essentials
ParentalLevel=9
[GUI.GUIController]
bModAuthor=false
bEmulatedJoypad=false
bHideMousecursor=false
bJoyMouse=false
bJoyDeadZone=0.3
[WinDrv.WindowsClient]
StartupFullscreen=False