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Old 04-04-2006, 02:47 PM
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Question Help with making eboot

In cygwin I type in "make" like you to build my eboot and it comes up with the following error:

$ make
make: psp-config:Command not found
makefile:12: /lib/build.mak: No such file or directory
make: ***No rule to make target '/lib/build.mak' . Stop.

Have I not installed the psp toolchain correctly? Could somebody tell me why this is happening I would really appreciate it.
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Old 04-04-2006, 03:08 PM
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You have to go into toolchain, and there are a few folders in .rar that you have to extract to that folder, or else cygwin will not recognize them. Now sure which ones these are, because i don't have it installed any more because I am on 2.6 and decided it was useless But I'm sure someone else here will know something about it.
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Old 04-05-2006, 04:19 AM
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I have reinstalled psp toolchain and now on CYGWIN I get this error screen:



Could this be because my code is wrongor is it something else?

This is my main.c code:

Code:
// Hello World - My First App for the PSP /* This program was created by Christopher Cooke It is a simple "Hello World" Application. */ #include #include PSP_MODULE_INFO("HELLOWORLD",0,1,1); #define printf pspDebugScreenPrintf /* Exit callback */ int exit_callback(int arg1, int arg2, void *common) { sceKernelExitGame(); return 0; } /* Callback thread */ int CallbackThread(SceSize args, void *argp) { int cbid; cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); sceKernelRegisterExitCallback(cbid); sceKernelSleepThreadCB(); return 0; } /* Sets up the callback thread and returns its thread id */ int SetupCallbacks(void) { int thid = 0; thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0); if(thid >= 0) { sceKernelStartThread(thid, 0, 0); } return thid; int myFunction() { //Print Out 'A' return 0; } int main() { //Print Out 'B' myFunction(); //Print Out 'C' return 0; } int main() { pspDebugScreenInit(); SetupCallbacks() printf("Hello World"); sceKernelSleepThread(); return 0; }
And this is my Makefile code:

Code:
TARGET = hello OBJS = main.o CFLAGS = -O2 -G0 -Wall CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) EXTRA_TARGETS = EBOOT.PBP PSP_EBOOT_TITLE = Hello World PSPSDK=$(shell psp-config --pspsdk-path) include $(PSPSDK)/lib/build.mak
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Old 04-05-2006, 04:54 AM
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that looks err..........wierd. I just go learn lua.Its alot easier.
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Old 04-05-2006, 05:05 AM
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Useful replys would be appreciated. And I want to learn C and be able to make my own eboot's because I think the fact that loading up GTA everytime I want to play an eboot is enough. Loading up GTA then an eboot then a lua application could get annoying after a while.
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