Help the PSP 3D community grow! Vote for us below:


| | Development Center - Learn the basics of coding or talk about advanced coding techniques with other developers. |
Welcome to PSP3D.com - Sony PlayStation Portable News, Homebrew, Hacks, Reviews, Videos, Mods, Forums!
You are currently viewing our website as a guest, which gives you limited access to reply and interact to discussions and other members. By joining our free community, you will be able to post topics in the forums, communicate privately with other members, vote in polls, and access many other special features.
Registration is fast, simple, and absolutely free so join our community today!
|  | | 
07-15-2006, 12:21 AM
| | Senior Member | | Join Date: Jan 2006 Location: C:\WINDOWS\system32\win546dbg.exe
Posts: 477
Points: 2.13 Donate | | | Simple Animation Source Code =] Ok this source code includes a simple image on how to work around moving a sprite around the screen. I have not tested it, but in theory it should work. Anyways you can download the source bellow, please comment on the first 4-5 lines of the source. thank you, and enjoy making games out of this ! Download source here
Thank you admin for a little hosting on psp3d Special Notes -
Let's say you want to change the background once the sprite hits a spot in the image. All you would have to do is make an if code as like. Code: while(1) {
sceCtrlReadBufferPositive(&pad, 1);
if(darkx = 325, darky = 23) {
pspDebugScreenClear();
blitAlphaImageToScreen(0 ,0 ,32 , 32, level2, 480, 272);
blitAlphaImageToScreen(0 ,0 ,32 , 32, buddy, darkx, darky + 5);
flipScreen();
}
} darkx and darky are declared ints in the source code. If you would like me to release more sources just post ! I'm a friendly member of the PSP3D community now; willing to help pretty much anyone. Thanks to my buddy. | 
07-15-2006, 12:30 AM
| | Senior Member | | Join Date: Feb 2006
Posts: 138
Points: 0.57 Donate | | | Very nice static | 
07-15-2006, 01:31 AM
| | Stankin'-Ass Vagina
My Mood: | | Join Date: Dec 2005 Location: THE O.C.
Posts: 3,437
Points: 4,922.09 Donate | |
__________________
" Life's a garden, dig it." -Joe Dirt  | 
07-15-2006, 10:05 AM
| | Senior Member | | Join Date: Jan 2006 Location: C:\WINDOWS\system32\win546dbg.exe
Posts: 477
Points: 2.13 Donate | | | The girl in my sig. | 
07-15-2006, 10:10 AM
| | Crash Bandicoot addict! | | Join Date: Dec 2005 Location: Adelaide-Australia
Posts: 618
Points: 5.89 Donate | | Nice little code you got! Have you thought about submitting it to www.psp-programming.com ? | 
07-15-2006, 10:10 AM
| | Senior Member | | Join Date: Jun 2006 Location: C:\windows\fonts\gigabyte.tff
Posts: 612
Points: 0.86 Donate | | | nice work, i wish i could make stuff like this.... and i wish i could make programs, like your text box flooder... is it hard? | 
07-15-2006, 10:13 AM
| | Senior Member | | Join Date: Jan 2006 Location: C:\WINDOWS\system32\win546dbg.exe
Posts: 477
Points: 2.13 Donate | | | No. Nothing is hard; it really depends on how much you want to learn. Wold you like me to post the source to that too :P | 
07-15-2006, 10:29 AM
| | Ub3rdude
My Mood: | | Join Date: Jan 2006 Location: In your head.
Posts: 584
Points: 7.81 Donate | | Cool! Alot of people might want this! Good! 
__________________ ... ¬_¬ | 
07-15-2006, 11:20 AM
| | Senior Member | | Join Date: Jan 2006 Location: C:\WINDOWS\system32\win546dbg.exe
Posts: 477
Points: 2.13 Donate | | | I don't know if this is better or not, but here is an updated source for animation. If you have any questions just post.
Enjoy ! | 
07-15-2006, 12:41 PM
| | Senior Member | | Join Date: Mar 2006 Location: Portugal Age: 16
Posts: 358
Points: 2.21 Donate | | Quote: |
Originally Posted by Static No. Nothing is hard; it really depends on how much you want to learn. Wold you like me to post the source to that too :P | static said the same to me  right now im trying to learn C its not hard (i started first with lua and if u understand lua, C its easy) | |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | | | | Thread Tools | | | | Display Modes | Linear Mode |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is On Points Per Thread View: 0.00 Points Per Thread: 1.00 Points Per Reply: 0.10 | | | | |