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12-22-2005, 04:18 PM
| | Senior Member | | Join Date: Dec 2005 Location: Wisconsin - The Land of Milk and Cow Crap Age: 17
Posts: 233
Points: 1.26 Donate | | | uh....only a few psp games i've played were short. And most of them had comparable graphics with ps2. thats one of the reasons why i bought a psp. amazing graphics on an amazingly small console. yay. | 
12-22-2005, 04:21 PM
| | I'm eatin' ur Bandwidthz!
My Mood: | | Join Date: Nov 2005 Location: Foodcourtia. Spooky, yes?
Posts: 3,637
Points: 84,973,253,489.57 Donate | | | yeah and honestly loading times are ridiculous. GTA is long, and Tiger Woods takes FOUR EVUR. thats why they didn't make american wasteland for psp, that game has no loading screens lol | 
12-22-2005, 04:24 PM
| | Stankin'-Ass Vagina
My Mood: | | Join Date: Dec 2005 Location: THE O.C.
Posts: 3,437
Points: 4,922.10 Donate | | | How did they do that in American Wastleland, did it load while playing or what? | 
12-27-2005, 06:59 PM
| | Senior Member
My Mood: | | Join Date: Dec 2005 Location: Central Coast, Australia Age: 21
Posts: 277
Points: 8.22 Donate | | | Well then... WTF @ TRIBAL
I dunno WHY you are going on about piracy and suggesting that I or anyone here endorses it, so get f*cked to you
But anyway, what birdman1 said about loading times this is not entirely true. Just because a game holds more data, doesnt mean it'll have higher demand on resources. As i said in the original post, develoeprs WILL refine their development and devise more efficient ways to compress data and take advantage of the PSP to it's full extent. This is very easy to do on cart consoles such as GBA or N64, because each game is, in a sense, a piece of hardware more so than software (having physical chips in the carteridge, some having extra RAM and processing modules). But even with optical cosnoles which is kind of WYSIWYG (what you see is what you get) when it comes to games (ie, the optical software will provide zero hardware changes); evolution of game content, playability and graphics ALWAYS evolve. ALWAYS.
American Wasteland was obviously a higer budget game than the others. Well, not necissarily, but they decided to focus a lot of finance on refining the game. Another game that takes a long time to load is Untold Legends (which i really like, despite the criticism of its repetitiveness) and it seems pretty big.
Well i can't really remember what my point was now....
Just give the PSP some time. In a few months, things will have already picked up (if not sooner). | 
12-27-2005, 07:01 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005
Posts: 725
Points: 7.10 Donate | | | Ok this is the most random post in the world. and i am the biggest newbie ever. where do you go to make a new form????
i need to no
i need to no
pleeze and thanks in advance | 
12-27-2005, 07:37 PM
| | Member | | Join Date: Dec 2005
Posts: 38
Points: 18.38 Donate | | | lesson learned... dont pay 800 bucks for xbox 360 cause the games are still crap wait a year and the prices will drop and the developers will know the limits of the hardware and most efficient way to run the game. Wipeout is only 200 megs? beh.. rarely any game takes up the entire media unless its loaded with cgs heh.. | 
12-27-2005, 07:40 PM
| | I'm eatin' ur Bandwidthz!
My Mood: | | Join Date: Nov 2005 Location: Foodcourtia. Spooky, yes?
Posts: 3,637
Points: 84,973,253,489.57 Donate | | | the only times in american wastelands that it DOESNT have loading screens is between areas. otherwise, there are tons of them. | 
12-28-2005, 09:54 PM
| | | | you gotta remember the psp is still a handheld...they can't make the games as long as an actuall system | 
12-29-2005, 09:10 AM
| | Senior Member
My Mood: | | Join Date: Dec 2005 Location: Central Coast, Australia Age: 21
Posts: 277
Points: 8.22 Donate | | | ureal, you are spot on. Exactly what i was trying to say, only not as retarded :P | 
01-06-2006, 05:07 AM
| | Senior Member | | Join Date: Dec 2005
Posts: 136
Points: 0.48 Donate | | | the lcs iso is 1.2gbs | |
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