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Old 08-18-2006, 06:18 AM
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i'm not talking about that, i'm talking about trying to keep it in the ram during the update, so that we can rune unsigned code after the update. isn't the 2.60 kernel exploit working on newer firmwares aswell?? the only problem i shtat we have no way to start it. if we leave it in the ram so that we can start it after the upgrade, and edit the firmware so that it'll be possible to run unsigned code.
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Old 08-18-2006, 07:22 AM
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So, you are talking about forcing code into the RAM, so that after an update, homebrew can launch from the XMB? No.

The reason is that the PSP does a hard reboot after each and every change to the Flash0 sector, to allow changes to take effect, much like with Windows and automatic updates. Hard rebooting clears the RAM so that everything is loaded freshly. This is why the "No-kxploit" hack didn't work after a hard reboot, and neither does Devhook.
Planting a file in the Flash won't work either; It needs to be executed. Any authentic Flash files are over-written.

So, it looks like updating thwarts all possible methods of keeping all lasting factors from the old revision.

Sorry.
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Old 08-18-2006, 07:50 AM
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ok, that's what i guessd. thank you for the answer!
well, i'll keep thinking.
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Old 08-18-2006, 09:48 AM
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no you cant do this wilhel, there was a thread about this not long ago too
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Old 08-18-2006, 10:39 AM
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i didnt think u could do it, or it would b really hard, but dark alex made custom firmware, lol, which is kinda the same
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Old 08-18-2006, 11:22 AM
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no, you cant do it, its impossible
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Old 08-18-2006, 11:51 AM
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how do u know that it is impossible?
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Old 08-19-2006, 08:54 AM
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becouse the flash0 and the RAM is cleared during an update. We can leave code in the flash1 and the ms0, but it wont help.
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