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Old 06-13-2006, 03:23 AM
blacke blacke is offline
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32bit-64bit or 128bit?

Hey just a quick question wondering what architecture the psp is built on? 32bit 64bit or 128bit? im guessing 128bit just wondering.
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Old 06-13-2006, 04:37 AM
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hmmmmmmm i really dont have any idea wat u are talking about but if u mean the same bit system as the pc's then im guessing mabe 16
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Old 06-13-2006, 03:26 PM
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i think it might either be 64 or 128 bit because n64 is 64 bit and the psp is newer so maybe its more? but im probably wrong
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Old 06-13-2006, 03:29 PM
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Probably 128 - the PSP is about as powerful as PS2 and that's 128-bit.

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Originally Posted by blade
hmmmmmmm i really dont have any idea wat u are talking about but if u mean the same bit system as the pc's then im guessing mabe 16
The SNES was 16-bit.

Let's compare screenies...
GTA-LCS (PSP) (128-bit)


Final Fantasy IV (SNES) (16-bit)
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Old 06-13-2006, 04:02 PM
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I don't know dorkdork777. Those look pretty darn similar.

And yes, I would say the psp is around 128 bit. Definitely not 64.
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Old 06-13-2006, 04:54 PM
mg1980xp mg1980xp is offline
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i agree with dorkdork777 and thetrue pyro.the psp has the same power archtecture with ps2.psp has some good features on graphics but as all you see in games have less polygons and effects than ps2 games but psp's have more rich image.my opinion is that psp is 20% slower in proccesing graphics and raw power but still has similar architecture with it's big bother ps2.sorry for my english.respctets to all psp3d members.
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Old 06-14-2006, 08:45 AM
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Thanks for your input guys.
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Old 06-14-2006, 08:49 AM
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im quite sure its 129bit because if u compare it to n64 which is 64 bit u can clearly see much more of a dfference agree?
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Old 06-14-2006, 12:11 PM
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Quote:
Originally Posted by dorkdork777
Go Cecil!

I think the PSP is a 128-bit console
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