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07-27-2006, 10:56 AM
| | Senior Member | | Join Date: Nov 2005 Location: brussels
Posts: 796
Points: 127.38 Donate | | | Rockstar Custom Tracks Help I felt like adding some more songs to my GTA game, but custom tracks doesn't seem to detect my PSP, whether I am or am not emulating 2.71 with devhook (i'm on 1.5, of course). It detects my friends PSP on 2.01 and it worked fine, so what's wrong with mine? I used before when I purchased the game back in October, so why doesn't it work now?
__________________ does anyone else here live in belgium? | 
07-27-2006, 11:13 AM
| | Senior Member | | Join Date: Jan 2006
Posts: 213
Points: 2.58 Donate | | | i guess it doesnt work with 1.5 PSPs? since GTA required a 2.00 update when it was released
__________________ Firmware 2.5=>2.6=>1.5!!!!!!!!!!!!!!!
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07-27-2006, 11:15 AM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Arizona Age: 21
Posts: 1,730
Points: 494.63 Donate | | If you converted your own music from your own hard-drive and not from cd, that means you used the hacked version of the converter. If you used that, and you have the songs in the right folder, then you must not have changed the extension to .gta, GTA wont read it unless they are in the right folder and the extension is renamed to .gta, but you still have to convert them first Quote: |
Originally Posted by aznballa1992 i guess it doesnt work with 1.5 PSPs? since GTA required a 2.00 update when it was released | The custom soundtracks work perfectly fine with devhook, and they always did, just have to have them in the right spot.
Last edited by monkeyboy1916 : 07-27-2006 at 11:17 AM.
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07-27-2006, 12:21 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: MO Age: 22
Posts: 483
Points: 28.25 Donate | | Quote: |
Originally Posted by monkeyboy1916 If you converted your own music from your own hard-drive and not from cd, that means you used the hacked version of the converter. If you used that, and you have the songs in the right folder, then you must not have changed the extension to .gta, GTA wont read it unless they are in the right folder and the extension is renamed to .gta, but you still have to convert them first
The custom soundtracks work perfectly fine with devhook, and they always did, just have to have them in the right spot. | Hacked version?all it is is Exact Audio Copy.
__________________ I wish those that ask questions would read the Readme first.....  | 
07-27-2006, 12:23 PM
| | Senior Member | | Join Date: Jun 2006 Location: C:\windows\fonts\gigabyte.tff
Posts: 612
Points: 1.95 Donate | | | ask someone on MSN or check the USB cable | 
07-27-2006, 12:50 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Arizona Age: 21
Posts: 1,730
Points: 494.63 Donate | | Quote: |
Originally Posted by metroidblade Hacked version?all it is is Exact Audio Copy. | Ahh, you know what i meant, lol, it looks exactly the same as rockstars, but its cool | 
07-27-2006, 12:59 PM
| | Senior Member
My Mood: | | Join Date: Jan 2006
Posts: 274
Points: 71.58 Donate | | | no i once saw a tool whitch converted into a format then all you did was rename it to xxxx.gta then put it in the savegame folder but with a diff ending..
__________________ and i love you all! | |
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