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11-10-2007, 06:06 PM
| | Senior Member
My Mood: | | Join Date: Mar 2006
Posts: 452
Points: 100,114.15 Donate | | | disassemble eboot to source does anyone have any idea how that one group that made the 3.40 custom or w/e, dissasembled all those custom firmwares in to perfect source code?
i have pspdasm 020 by booster and i can view the assembly language version in the command prompt, but i dont know how to save it to a file, and i dont know how to take that and make it in to a source file | 
11-11-2007, 10:24 AM
| | Member
My Mood: | | Join Date: Oct 2006
Posts: 78
Points: 28.66 Donate | | Uh, right...
First of all, if you don't know how to use the DOS prompt, you won't get anywhere. To write the output of any executable to a file you use the "> output" option.
In the case of PSPDASM, you'll need to use something like this: Quote: |
Originally Posted by Simple Usage pspdasm -d module.prx apilist.txt > output.asm | This will write the output of PSPDASM (using module.prx as input, and apilist.txt as the list of known APIs) to "output.asm". You can use any of the other output options as appropriate.
Oh, and that is your "source file". You don't need to make it into another "source file", like you implied. It's assembly language - the whole idea of reverse engineering is to disassemble, then re-write the source into a higher-level language such as C or C++. You have to know both assembly and C to be able to do what you want to do.
I'm guessing you don't know ASM, so you may as well just abandon what you're trying to do. | 
11-11-2007, 10:28 AM
| | Senior Member
My Mood: | | Join Date: Mar 2006
Posts: 452
Points: 100,114.15 Donate | | Quote:
Originally Posted by LostProphet Uh, right...
First of all, if you don't know how to use the DOS prompt, you won't get anywhere. To write the output of any executable to a file you use the "> output" option.
In the case of PSPDASM, you'll need to use something like this:
This will write the output of PSPDASM (using module.prx as input, and apilist.txt as the list of known APIs) to "output.asm". You can use any of the other output options as appropriate.
Oh, and that is your "source file". You don't need to make it into another "source file", like you implied. It's assembly language - the whole idea of reverse engineering is to disassemble, then re-write the source into a higher-level language such as C or C++. You have to know both assembly and C to be able to do what you want to do.
I'm guessing you don't know ASM, so you may as well just abandon what you're trying to do. | i do know some assembly, from back when i made NES homebrew...
i dont know if its the same as psp though | 
11-11-2007, 04:55 PM
| | PSP3D's Strangest Member
My Mood: | | Join Date: Nov 2005 Location: Ca$hville Age: 16
Posts: 766
Points: 4.06 Donate | | | ugh, i hate assembly
__________________ Think outside the cubical triangle wilhel1812 is my hero!
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Thanks to pspkillsds for 250 points!
Thanks to zzaz3 for 59,000 points!  | 
11-11-2007, 04:59 PM
| | Moderator
My Mood: | | Join Date: Jun 2006 Location: Iacon, Cybertron Age: 20
Posts: 2,337
Points: 440,652.23 Donate | | | This is way over my head. | 
11-11-2007, 06:24 PM
| | Joint Strike Fighter
My Mood: | | Join Date: Dec 2005 Location: Lancaster Pennsylvania USA Age: 20
Posts: 2,305
Points: 100,000,000,000.00 Donate | | | It's over mine too
__________________ They say every dog has his day and this dog's day is coming... | 
11-11-2007, 08:20 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Georgia Age: 18
Posts: 1,541
Points: 2,166.60 Donate | | Quote:
Originally Posted by LostProphet Uh, right...
First of all, if you don't know how to use the DOS prompt, you won't get anywhere. To write the output of any executable to a file you use the "> output" option.
In the case of PSPDASM, you'll need to use something like this:
This will write the output of PSPDASM (using module.prx as input, and apilist.txt as the list of known APIs) to "output.asm". You can use any of the other output options as appropriate.
Oh, and that is your "source file". You don't need to make it into another "source file", like you implied. It's assembly language - the whole idea of reverse engineering is to disassemble, then re-write the source into a higher-level language such as C or C++. You have to know both assembly and C to be able to do what you want to do.
I'm guessing you don't know ASM, so you may as well just abandon what you're trying to do. | The lost profet has been found!!
__________________ Join game tap and help me get a free psp, so I can sell it to get money. I'm in debt $100. | 
11-12-2007, 12:33 PM
| | Member
My Mood: | | Join Date: Oct 2006
Posts: 78
Points: 28.66 Donate | | Quote:
i do know some assembly, from back when i made NES homebrew...
i dont know if its the same as psp though
| Same language, same principle, etc etc. Heh, I <3 it. It's a little difficult to pick up, as it's so inhuman, but after you work with it for years it sort of becomes a second way of thinking, I suppose. | 
11-12-2007, 06:06 PM
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Points: 4.06 Donate | | | i think its yucky. did you ever play core wars?
__________________ Think outside the cubical triangle wilhel1812 is my hero!
Join my site! http://uberforumz.com
Thanks to pspkillsds for 250 points!
Thanks to zzaz3 for 59,000 points!  | 
11-13-2007, 02:09 AM
| | Designer
My Mood: | | Join Date: Jan 2006 Location: Oslo, Norway Age: 17
Posts: 2,344
Points: 25.61 Donate | | | whats code wars? | |
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