Thank you for the help.
Atm I'm trying the GUIPopstationMD. The eboot creation works perfectly, but the game data keeps coming up as corrupt no matter how many times I redo the eboot process and rewrite the image files (BIN and ISO (standard).
I read up on
PSP Hacking Guide - Part 7: PSX (PSOne) Games - “PopStation” | Blast Processing
since there was a little info on corrupt data after the eboot creation, but I still haven't solved the problem. I double-checked the number of discs (3), the Game ID is of disc 1, I already deleted the old save data and since I can't even get the new eboot to load there is no save file for Lunar 2 to rename, and the icon0.png shows up.
My only problem is the message "could not read the game. Game data is corrupt."
I have already downloaded popsloader and popsdump and done the installs to run 3.71 pops since that's the only confirmed method to play the game as stated on
Gamerpress.
The only time I've managed to successfully create bootable eboots was when I used .CUE image format and that was only with regular popstation creating 3individual eboots for each disc.BIN and ISO HAVE NEVER WORKED! Maybe Lunar 2 doesn't support BIN and ISO formats due to the multi track data?
Please let me know if you can help with this problem or have any suggestions as I'm willing to try them all.
,
Ashley