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Old 01-05-2006, 08:56 PM
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Megapwner Megapwner is offline
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Exclamation Pwnbrew: A new brand.

Homebrew is old hat. I officially declare the end of it. My new technology is called Pwnbrew. It gives the PSP a much richer graphics engine and will allow it to run nearly any game a computer can. This is a sneak peak of the new technology. I will only release a snippet of code from my new project. Here is a picture of what I have done so far:



As you can see, it runs Day of Defeat: Source fairly well. I still only get around 6-7 FPS on it, but I'm working on improving that by working with the source engine and its options.

I have also opened a freely passable internet port that can connect to any game available. I was able to play DoD:S online with my friend who was in the room, on the computer. I've looked into putting Everquest 2 on it as well. Here's a shot:



As you can see, the PSP has no real anti-aliasing, so EQ's incredible graphics show up quite poorly, though I've tested and you can play Everquest 1. In EQ2, I get around 3-6FPS in town and 6-9 outdoors. The lack of many buttons makes it largely unplayable. I enabled mouse so you could choose from the game's many features, but it's quite difficult to move around and use combat abilities correctly because of the screen size.

As promised, here is a snippet of the code I'm using for the custom graphics engine that runs many of the games.

Code:
#ifdef _MSC_VER inline uint64 System::getCycleCount() { uint32 timehi, timelo; __asm { rdtsc mov timehi, edx; mov timelo, eax; } return ((uint64)timehi << 32) + (uint64)timelo; } #elif (defined(G3D_PWN) || defined(G3D_SOURCE32)) inline uint64 System::getCycleCount() { uint32 timehi, timelo; _asm_ _volatile_ ( "rdtsc " : "=a" (timelo), "=d" (timehi) : ); return ((uint64)timehi << 32) + (uint64)timelo; }
That's all for now. I'm fine tuning the code, so it won't be long before it's out (one month, max). Once this comes out, I'll allow anyone to edit it fully, as long as credit goes to me.

Pwnbrew works with Any firmware 2.0.1 and up. I needed the new internet connectivity code to use it, so you'll have to upgrade. It has a shell that works much like Windows, so it will be familiar. There are so many things to mention. I'll update later before release. Don't worry, Pwnbrew is coming soon!
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Old 01-05-2006, 08:58 PM
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do you have any picturs that dont look like they have been photoshoped (not flameing)
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Old 01-05-2006, 08:58 PM
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Wow this is aewsome!
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Old 01-05-2006, 08:59 PM
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is this a hack or what is it? are you using the flash? i'm confused
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Old 01-05-2006, 09:00 PM
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Awesome work, good luck with this. I cant wait.
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Old 01-05-2006, 09:01 PM
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This is plausable to have psp run computer games. Since the psp does have decent graphical capabilities with the correct coding it is not entirely too far fetched to get games like that running, however they will not look nearly as well as they do on the PC. If this becomes an released project then gratz! I look foward to seeing the full source in all its integrity.
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Old 01-05-2006, 09:02 PM
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I'll get other screenshots. Don't worry. I was just trying to make it look presentable, so I locked it down; that's why it looks the same in both shots. I'll put some up in a bit.
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Old 01-05-2006, 09:03 PM
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ok first of all those pics of the games are from ther sites second of all souce needs a minimum of 128mb of ram..and the graphics proccesor cant even run the original source i kno all of this coz i built my comps. i got the games aswell...sry guys this isnt real
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Old 01-05-2006, 09:04 PM
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srry guys but i most definatly think it is a fake
1) the dod source pic is a screenshot right from steam
2)well i have no other reason but still if it was real y whould he be useing a pic from a pc he probly got a really bad resolution of the games and zoomed in to make it look like he was running it
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Old 01-05-2006, 09:04 PM
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does it work on 2.6(im reaching)???
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