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01-10-2006, 09:22 AM
| | | | gta exploit taking two much memory Hi,
I was just wandering,if gta is indeed needed to run homebrew then how does this relate to the ram memory inside the psp?
if indeed the game gta is loaded,not much memory is free afterwards to
load any homebrew.
any comments
greetz | 
01-10-2006, 09:43 AM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Locoroco land
Posts: 1,671
Points: 8.49 Donate | | | Well fanjita said that there is 20mb available memory i dont no if this is to do with what you are talking about but i am sure it is | 
01-10-2006, 09:46 AM
| | | | so if this info is correct doesn't that mean that no homebrew bigger then 20 MB can ever be used through this exploit iaw a dead end?
i think someone should contact fanjita regarding this...
greetz | 
01-10-2006, 09:49 AM
| | Senior Member | | Join Date: Dec 2005 Location: Tilburg, The Netherlands
Posts: 1,647
Points: 14.99 Donate | | | I dont know. The gta cheating device has on option to clock the processor to 333 mhz maybe he's working on something to make the homebrew work on 333 mhz too. It will work faster. I dont know what is he is doing right now becouse i dont know him.
__________________ PSP Hacking & Homebrew in het nederlands 
Kom ook even bij ons een kijkje nemen Im working on my own website called: www.badg0r.com Check it out now and then to see if there are any updates
BIG LOL!! Quote: |
Originally Posted by PSPRoX Im 13 i sex My Pillow....
Jk | | 
01-10-2006, 09:53 AM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Locoroco land
Posts: 1,671
Points: 8.49 Donate | | | i dont think this shud hold homebrew back so much, we will probly have the same amount as 2.00 | 
01-10-2006, 10:37 AM
| | Senior Member | | Join Date: Jan 2006 Location: Belfast, Northern Ireland, UK Age: 22
Posts: 178
Points: 0.22 Donate | | | when gta is presumably closed by the eboot loader or tetris or whatever, the resources SHOULD, in theory, be freed back to the psp | 
01-10-2006, 10:42 AM
| | Senior Member | | Join Date: Jan 2006 Location: Music City USA
Posts: 163
Points: 0.18 Donate | | | ^ is right
__________________ -------- White Jap PSP v2.5 w/ 1gig Mem
*First Posted Working Tetris When Released for 2.5* ------- 
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01-10-2006, 03:22 PM
| | Senior Member | | Join Date: Dec 2005
Posts: 137
Points: 113.66 Donate | | | 20MB is huge - the max PSP user memory is 24MB, and you never get to use all of that at any one time.
The memory available via GTA is, at this point, more than is available via TIFF - so memory limitations are very unlikely to be a cause of problems with homebrew via GTA. | 
01-10-2006, 03:32 PM
| | Senior Member | | Join Date: Jan 2006 Location: New Bedford Age: 20
Posts: 113
Points: 0.04 Donate | | You heard it from the man himself 
__________________ 2.6
512Mb Sandisk
Gta,Lumines,Twisted Metal,Burnout,THUG2,  | 
01-10-2006, 06:51 PM
| | Member | | Join Date: Nov 2005 Location: Now in Buckinghamshire, England....... Age: 42 | | | Keep up the good Work Fanjita, its good to see thing's moving along now!!!! | |
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