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Originally Posted by antonio_424 Can't wait to see what he releases next. This is great work, keep it up dude.  What new features are you thinking of adding in the next version? |
- Different map/background tilesets and new enemies (horizontal cannon balls, SMW style ghosts, jumping fish, etc) as level advances.
- Sound if it's possible.
- Pause game.
- "Pow" (P) button to flip all enemies.
- Enemies actually stay flipped indefinitelly, they should flip back again after a while.
- Make the little "walking-bombs" shake and explode after a while, spreading pieces that would kill mario.
- Change sprites to something else (non-nes-ripped ones) maybe.