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Old 04-23-2006, 02:44 PM
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can anyone loom into this?

Quote:
Originally Posted by theoutlaw55
Ok, like fanjita said, it seems to be read, the problem everyone is ignoring is, how to load the PNG into ram to be read in the fist place. If there is a PNG that has a exploit in it, wouldn't the exploit work just in the picture viewer in the sony shell? Or if it was blocked how would you load it to the ram to begin with. If that is the case then this "glitch" is USELESS...

I haven't used the e-Loader yet, but does it let you return to the sony shell to exit (or do you have to shut off the PSP). I assume you can, so if that is the case, if there is a version taht was modified to not dump stuff from ram, maybe you could load a exploited PNG (that might be blocked in the picture viewer) into ram, then use this "glitch" to load the picture from ram and it should (theoretically) run the code. If that were the case it would still require GTA to run it, but if you can get code in the shell to work, then it should be full mode and would probablly have more of a chance of accessing FLASH0 than any other method I can think of...just some thoughts.
i'd like to know if anyone has time to look into this... although it may just be another theory...
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Old 04-23-2006, 02:55 PM
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There are no programs that run through eLoader that acess flash0, as far as I am aware.
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Old 04-23-2006, 03:04 PM
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Quote:
Originally Posted by dorkdork777
There are no programs that run through eLoader that acess flash0, as far as I am aware.
The point is not to access flash0 with the GTA hack, that is not possible as it is in usermode (and they dont' know how tobreak out of that ATM). The point is to load something into RAM, then exit to the system menu and get the code to run with the PNG Glitch that was found.

Basically, I don't know if the sources are avalible, but if someone could get ahold of a source for the GTA hack, and make a program that loads a PNG with a "hello world" code in it or something, then use that to load it into ram where the other pictures are, and could get it to run by it being pulled to display with this new "glitch", then we might have a possiblity to get some code running that MIGHT be able to access flash0 eventually.
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Old 04-23-2006, 03:05 PM
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u got a very solid idea... maybe we could ask fanjita for the source of the GTA hack...
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Old 04-23-2006, 03:08 PM
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we need to talk to fanjita or the admin before we look into this much further, we need some proven coders working on this because it seems like a good idea to me, it is at least worth a shot.
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Old 04-23-2006, 03:08 PM
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The PNG glitch needs the specific PNG to be inside the EBOOT....
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Old 04-23-2006, 03:10 PM
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so... we could insert it...
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Old 04-23-2006, 03:11 PM
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Quote:
Originally Posted by The_Lead_Factor
The PNG glitch needs the specific PNG to be inside the EBOOT....
All the current PNG seems to be doing is loading the pictures already viewed into ram, and not running any code, just "display" errors, (as what fanjita was saying). Get a png with code that WORKS, then we can tell if it ACTUALLY runs code or not (right now it appears that it is not running anything).
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Old 04-23-2006, 03:13 PM
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well... why don't we get to work?
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Old 04-23-2006, 03:21 PM
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We havent been able to insert any executable code into it yet....When we try it just crashes.
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