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Old 07-25-2006, 09:49 PM
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Robert A. Robert A. is offline
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Daedalus PSP WIP Update - July 25th 2006!

StrmnNrmn has just announced some awesome new progress on Daedalus PSP. Following his July 23rd blog update, which stated that he had optimized the dynamic engine, allowing for a fantastic 7-10% speed increase as well as a 10-12% memory usage decrease, today, he has futher optimized the engine once again, and claims that he has earned an additional 5-6% speed increase on top of the 10-12% he managed to fix up. That means that if Daedalus were released right now with the current optimizations, we'd see a whooping ~15-18% overall performance increase during emulation. That's almost 1/5th faster then Daedalus PSP R6! Great work StrmnNrmn, and good luck working on the next public release (R7) of Daedalus!



Here's what StrmnNrmn has to say in his blog:

"So far I'm seeing around a 5-6% speedup with these changes (on top of the 10-12% speedup I talked about on Sunday). I am generating slightly more code as a result of this work, but given the large savings I made over the weekend this isn't much of an issue.

My next job is to look at optimising the remaining load/store instructions - I just have LWU/SB/SH to do (ignoring the 64 bit instructions for now). Once that's done I'm going to have a look at optimising sequences of load/store operations by caching the base address between uses. I think that should give a significant speed up for memory intensive chunks of code."

Check out more information on Daedalus at StrmnNrmn's blog here.
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Old 07-25-2006, 10:04 PM
HighlyIntense HighlyIntense is offline
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Great job.. this seems to be comming along faster then we could hope for

Now all the little kids whining about how slow it was can quiet down for a bit.
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Old 07-25-2006, 10:09 PM
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can t wait 4 the nxt release
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Old 07-25-2006, 10:29 PM
gotwake424 gotwake424 is offline
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yea thhis looks really nice keep up the good work. im guessing that most roms will run about 20-25 fps for the R7 this is great keep up the good work!!!!!!!!!!
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Old 07-27-2006, 06:06 PM
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Talking Fantastic...........

You are Fantastic StrmnNrmn, how are you managing this, as the N64 was a 64bit Machine, and so very powerful, yet you are slowly getting the Speed Right on your Emulation!!!!!

KEEP UP THE GREAT WORK.........Can not wait until all these classics will be playable.......

Thanks Again..........
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