nataku92 has just released CSPSP, a legal, homebrew clone of the CounterStrike series. Though not in 3D, CSPSP following the same general algorithm of fun: run around and shoot the bad guys, try to stay alive, and... disarm the-- bomb (d'oh there's no bomb in this clone, unfortunately)! Good work nataku92, and good luck in the
NeoFlash competition!
New features/fixes in v0.5 include:
- Renders an infinitely large tilemap as long as the size of the map file and textures doesn't exceed the PSP's memory.
- Accurate collision detection between the player and walls (the player is represented as a circle and the walls as line segments). Note that this collision detection system is NOT tile-based and can model any polygon (including circles if you use enough line segments).
- Shooting system plus recoil with different types of guns though configs for the m4a1 and ak47 are included in this version.
- Basic team gameplay finished.
[Download]