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10-11-2006, 07:20 AM
| | Member
My Mood: | | Join Date: Sep 2006 Location: United Kingdom
Posts: 53
Points: 39.56 Donate | | | hey thanx for the game SG57! lovin it but wot do u mean by developements for 2.8 (emulator 80% completion) jus wonderin ... | 
10-11-2006, 12:02 PM
| | Member
My Mood: | | Join Date: Sep 2006
Posts: 35
Points: 14.64 Donate | | Not that Im advetising, since I have no ads on my site  , but go to my website, it goes a little more in depth on what Im doing... JordanSg57 - SG57's Recent Developments
Itsa WIP site since I only had enough time to talk about the emulator right now, but Ill post up my released projects, and current projects soon enough...
And thanks for hte feedback guys, really appreciate it  | 
10-11-2006, 04:57 PM
| | Member
My Mood: | | Join Date: Sep 2006
Posts: 35
Points: 14.64 Donate | | | ? what'd they do? I can't view QJ when im at school... When i get home ill take a look. | 
10-11-2006, 05:11 PM
| | Grand Theft Auto God
My Mood: | | Join Date: Apr 2006 Location: Leeds, England Age: 17
Posts: 1,426
Points: 44.98 Donate | | Quote:
SG57 has just released TIFF Brick-Out, an ASCII-based Arkanoid homebrew clone that just happens to be compatible with FW 2.0 - 2.8. For those of you who are totally averse to history lessons, don't worry since it's going to be a one line backgrounder on Arkanoid. Arkanoid is originally an arcade game by Taito (circa 1986) which in turn is a simplified clone of Sega's Gigas and Gigas Mark 2 which were based on Atari's Breakout games from the 70s. We told you it was going to be a one liner.
The gameplay:
You control a small space vessel and your goal is to prevent a ball from falling from the playing field. You must try to bounce it against a number of bricks causing the bricks to disappear. When you succeed in taking out all the bricks you move to the next level which features another set of bricks.
To play TIFF Brick-Out, use the following controls:
* D-Pad: Paddle Movement
* Start: Pause
* HOME: Exit (when paused)
* Music Note:Screenshot
The current version of TIFF Brick-Out has three powerups:
* Super Ball: Turns your ball "invincible" for a period of time so it goes right through the bricks.
* Reverse: Inverts the D-Pad controls. (Left becomes right, and vice versa)
* Laser Gun: Mounts one laser right in the middle of your paddle for a period of time. Fire laser with X.
Reported bugs:
* Sound is a little delayed
* Diagonal collision at the right angle causes a 'super ball' effect
* Ball may appear in the paddle when actually dead because of a split second thing where you can move the paddle at a certain moment causing the ball to be on the paddle, but not have any effect
If you find more bugs or cheat codes SG57 would love to hear from you.
| There not saying anything bad... | 
10-11-2006, 06:59 PM
| | Member
My Mood: | | Join Date: Sep 2006 Location: United Kingdom
Posts: 53
Points: 39.56 Donate | | | no i ment read the comments... they desperately in need of an eloader lol
Last edited by khankk : 10-11-2006 at 07:01 PM.
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10-12-2006, 12:43 AM
| | Member
My Mood: | | Join Date: Sep 2006
Posts: 35
Points: 14.64 Donate | | | They also accused this of Bricking a PSP //_\\ Open the .bin in NOTEPAD, tell me if you see flash0 anywhere. Even still, 2.8 brick via Homebrew is still impossible, else we'd have a downgrader by now :S
P.S. Anyone know when the poll is gonna start? its been 2 days since the relases... | 
10-12-2006, 10:18 AM
| | Senior Member
My Mood: | | Join Date: Sep 2006 Location: Derry Age: 24
Posts: 121
Points: 51.21 Donate | | | super cool takes me back, far better than the flash ones i have | 
10-12-2006, 01:38 PM
| | Member
My Mood: | | Join Date: Sep 2006 Location: United Kingdom
Posts: 53
Points: 39.56 Donate | | | vote goes to SG57 for making tiff brick for 2.8 thank mate.. keep it coming | 
10-12-2006, 07:24 PM
| | Member
My Mood: | | Join Date: Sep 2006
Posts: 35
Points: 14.64 Donate | | Thanks, and aya - Im going to keep at it until an eLoader for 2.8 is released, so dont feel nrevous of whether your vote will go to someone who has no plans to increase 2.8 homebrew library
And thanks for all the votes so far, really appreciate it  If you havent used your vote nor played this game, give ita try before you down size it for being 2.x+ only
Once again, thanks for all the votes guys, defiantly shows my material for 2.8 is enjoy'd  Now i need an idea for 2.8 homebrew...
Anyone have any requests? | |
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