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01-25-2007, 11:17 AM
| | Moderator / Pastafarian
My Mood: | | Join Date: Jan 2006 Location: sda1:/sys/kernel
Posts: 2,419
Points: 349.96 Donate | | | 3.03 OE-C Released! He's done it yet again! The PSP god Dark_AleX has just released his fourth 3.03 OE (and twelfth custom firmware, if I counted them correctly) upgrade! This adds: - AVC videos bitrate limit patched. The firmware limited the bitrate of avc videos to only 768 Kbps. OE now forces the limit to be 16384 Kbps. (Note: this doesn't mean than the psp can handle such a high bitrate; this means than they won't show error. I don't know which is the real maximum bitrate than the psp can handle at full speed).
- Speed of OE boot is now ~3 seconds faster than previous versions. (without plugins).
- Cpu speed of XMB can now be changed.
- Wifi can now work at 333 Mhz.
- Added access to flashes 0 and 1 via usb in the recovery menu, based on the great idea of USBSSS by Booster. Note that writing is enabled, so this is intended only for advanced users that know what they are doing in each moment. (It is not a great idea to change anything from the kd folder). Because of this addition, the rest of flashing options were removed.
- PSP isos can now be deleted as any normal memstick games. (also the size of the iso now shows fine when you press triangle->information).
- When formatting memory stick, GAME150, GAME303 and ISO directories will be automatically created.
- Changes in internal HEN core:
- If a EBOOT.PBP with a plain DATA.PSP had a data.psar, modulemgr took as size of the executable the size of data.psp+data.psar. Fixed. (this fix enables psx games to have plain data.psp without causing a memory error).
- Added a couple of patches found by Tyranid. One allows syscalls instructions to be used in kernel mode without causing a crash. The other allows sceKernelQueryModuleInfo to work with sceInit and previous modules.
Well done DA, keep at it!
(Just to let you know, this is a complete upgrade, and so requires generation of the DATA.DXAR and writing to the flash0, so there is a risk of bricking. If this occurs, please do not hold Dark_AleX or PSP3D responsible.)
Oh, and here's the installation walkthrough: - Copy oeupdmaker and oeupdmaker% to /PSP/GAME if you are in 1.50, or to /PSP/GAME150 if you are in 2.71 SE, 3.02 OE or 3.03 OE. Copy also the 1.50 and 3.03 updaters with the names 150.PBP and 303.PBP.
- Execute the update maker. It will generate the dxar file.
- Checksums of the generated file:
- CRC32: 27A38F3A
- MD5: 95C84F1F20643FB29E5F7DFFF6D04291
- SHA1: E4CE6EB16F90F0F667071085416C10B0BEA7CC22
- SHA256: 1C72C1BE3C7E03E56F127AF365B8AA0B6C8C7A70BFF30E2770 C222E28D1CBBFE
- Copy 303oeflasher and 303oeflasher% to /PSP/GAME (1.50) or to PSP/GAME150 (2.71 SE, 3.0X OE).
Copy also the dxar file inside 303oeflasher.
- Execute the flasher and follow the instructions.
Happy flashing! [Download]
Last edited by dorkdork777 : 01-25-2007 at 03:13 PM.
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01-25-2007, 11:19 AM
| | Joint Strike Fighter
My Mood: | | Join Date: Dec 2005 Location: Lancaster Pennsylvania USA Age: 20
Posts: 2,115
Points: 100,000,000,000.04 Donate | | | Awesome. This is so Homepage News. Got my vote.
__________________ Every dog has his day and this dog's day is coming...
We encourage members to review PSP games. If you are going to do so see the guidelines here | 
01-25-2007, 01:12 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Behind you
Posts: 413
Points: 1.13 Donate | | | can i use the 303flasher that i used to install 3.03OEC as my recovery folder? | 
01-25-2007, 01:29 PM
| | Moderator / Pastafarian
My Mood: | | Join Date: Jan 2006 Location: sda1:/sys/kernel
Posts: 2,419
Points: 349.96 Donate | | | Yep! But use the one without the %. You will also need the DATA.DXAR. | 
01-25-2007, 02:16 PM
| | Senior Member
My Mood: | | Join Date: Nov 2005 Location: Behind you
Posts: 413
Points: 1.13 Donate | | | ok thanks for the help | 
01-25-2007, 02:53 PM
| | Member | | Join Date: Jun 2006
Posts: 45
Points: 21.33 Donate | | | can i use the same DATA.DXAR that i did with 3.03oe-a or do i have to generate a new one? | 
01-25-2007, 03:01 PM
| | Senior Member
My Mood: | | Join Date: Dec 2005 Location: Next To Middle Of Nowhere Age: 23
Posts: 659
Points: 21.55 Donate | | | You need to generate a new one with the maker supplied use of an old data.dxar can brick. repeat the process as 3.03OE-A including the dxar creation
__________________ Black PSP 2.71 SE-C EU
Black PSP 3.71M33-2 EU
Black Slim PSP 3.71M33-2 
Nintendo DS + M3dssimply
Nintendo Wii + Wiikey
Xbox Self Chipped, Xbox 360 NME Self Chipped
Ps3
1GB Sandisk MS Duo, 2GB Sony MS Duo, 4GB MS Pro duo, 4GB Datel Harddrive
Grand Theft Auto LCS
Grand Theft Auto VCS
3600mAh External Battery
+Plenty of Homebrew | 
01-25-2007, 03:08 PM
| | Moderator / Pastafarian
My Mood: | | Join Date: Jan 2006 Location: sda1:/sys/kernel
Posts: 2,419
Points: 349.96 Donate | | But using the OE-C EBOOTs from the OE-C package, obviously.
But I just saw, I forgot to include a download link!
EDIT: The download link is now in. 
Last edited by dorkdork777 : 01-25-2007 at 03:17 PM.
| 
01-25-2007, 03:22 PM
| | Member | | | | | Is it just me or does the data.dxar take longer than normal to generate. | 
01-25-2007, 03:50 PM
| | Member | | Join Date: Jun 2006
Posts: 45
Points: 21.33 Donate | | | once updated can u still use 3.03oe customizer to replace icons and fonts, does C support this, thanx | |
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