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Tags: daedalusjarrod [X]n64 [X]strmnnrmn [X]


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  #11 (permalink)  
Old 04-03-2007, 04:58 AM
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Is there a compatibility list out there?
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Old 04-03-2007, 11:35 AM
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I don't think there is. At least not yet. I could be wrong though.
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Old 04-03-2007, 07:34 PM
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Anyone tried playing OOT on this yet?
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Old 04-03-2007, 08:12 PM
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  • Opening Movie - 14 fps
  • Save select, etc - 59 fps
  • Link's bedroom - 20fps, but massive GFX glitching
  • Second movie - 8 fps
  • Deku Tree speech, etc - 15-18fps, but slight text glitching
  • Navi's flight - 4-14 fps
  • Link's bedroom again - 20fps, more massive GFX glitching, text glitching (Hen Hyrule's destiny really depend on such a lazy boy? )
  • Outside - 7-10fps, no glitching!
Overall, very good!
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Old 04-03-2007, 10:38 PM
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What is everything supposed to run at?
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Old 04-04-2007, 06:15 AM
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Uhh... Ideally 30fps (in game) but I find on average around 14.
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Old 04-04-2007, 06:29 AM
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This post explains all. Sadly, it's on QJ.

But it explains that many N64 games only run at speeds like 20 fps on the N64, OoT included. That was probably why I capped at that speed ingame.

EDIT: Why don't we start a compatibility list?
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Old 04-04-2007, 06:55 AM
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umz
does this have WROKIN saving in it
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Old 04-04-2007, 07:03 AM
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AFAIK, yes, for many games.
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