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05-06-2007, 10:03 AM
| | The Wannabe Administrator
My Mood: | | Join Date: Sep 2006 Location: Dubai, United Arab Emirates Age: 15
Posts: 357
Points: 60.86 Donate | | | Daedalus R11 - Released! Daedalus R11 is finally here! It took a little longer than expected to merge the changes across to the SourceForge subversion repository, but StrmnNrmn (author of Daedalus) got there in the end.  Changelog:
*[*] Large overhaul of rom settings and preferences. All settings should now be persistant.
* [+] Native support for palettised textures for faster rendering and less memory usage.
* [+] Provided a fixed size pool for all texture memory, to limit memory usage.
* [+] Expansion Pak enabled by default.
* [!] Updated rom info database to include save mechanism for many roms.
* [!] Fix memory leak in texture cache.
* [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
* [!] Fix crash which occurred when recolouring textures in low memory situations.
* [^] Large rewrite of texture cache to reduce memory usage and improve performance. * [^] Various optimizations to the way textures are looked up in the cache and installed.
* [^] Optimize offsetting/scaling of texture coordinates.
* [^] Improve performance of dynarec fragment cache and reduce memory fragmentation. strmnnrmn's Official Blog
Daedalus Compatability List
Official Download Links: Daedalus PSP R11 for v1.00 Firmware Daedalus PSP R11 for v1.50+ Firmware Daedalus PSP R11 Source
Last edited by Robert A. : 05-14-2007 at 06:59 PM.
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05-06-2007, 11:46 AM
| | Brings you the news
My Mood: | | Join Date: Jun 2006 Location: CT Age: 20
Posts: 1,987
Points: 144.77 Donate | | this is gonna be sweet. Homefully my roms will work this time  | 
05-06-2007, 12:14 PM
| | Moderator / Pastafarian
My Mood: | | Join Date: Jan 2006 Location: sda1:/sys/kernel
Posts: 2,404
Points: 330.31 Donate | | Great work! I guess it will be around R17-R20 before we have a good amount of games running at their normal N64 speed. At the rate StrmnNrmn is going, that won't be too long to wait!  | 
05-06-2007, 12:45 PM
| | The Wannabe Administrator
My Mood: | | Join Date: Sep 2006 Location: Dubai, United Arab Emirates Age: 15
Posts: 357
Points: 60.86 Donate | | Quote:
Originally Posted by dq9 this is gonna be sweet. Homefully my roms will work this time  | I think you were thinking of homebrew and being hopeful and the same time!
Homebrew + Hopefully = Homefully! Wow, I can do math... | 
05-06-2007, 03:07 PM
| | I'm eatin' ur Bandwidthz!
My Mood: | | Join Date: Nov 2005 Location: Foodcourtia. Spooky, yes?
Posts: 3,638
Points: 84,973,253,486.82 Donate | | | Nice job, StrmnNrmn! Way to keep the improvements coming! | 
05-06-2007, 03:15 PM
| | Brings you the news
My Mood: | | Join Date: Jun 2006 Location: CT Age: 20
Posts: 1,987
Points: 144.77 Donate | | Quote:
Originally Posted by daniwul I think you were thinking of homebrew and being hopeful and the same time!
Homebrew + Hopefully = Homefully! Wow, I can do math... | yeah my $obadny.
Any way I tried out Mario Tennis and Mario Kart and Mario Tennis freezes my PSP after the title screen and Mario Kart works almost perfectly with the sound on! | 
05-06-2007, 03:37 PM
| | Senior Member
My Mood: | | Join Date: Jan 2006 Location: In my house...
Posts: 607
Points: 0.00 Donate | | Cool find!  Nic and finally we get an update again to this great N64 Emu.  Hopefully we should see some more changes comin' on their way in the next week or so. | |
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