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  #21 (permalink)  
Old 04-22-2006, 07:29 PM
Kid101skater Kid101skater is offline
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Well

we hope u like alpha 1.0 becouse u can expect alpha 1.2 out SOON!
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  #22 (permalink)  
Old 04-22-2006, 08:52 PM
dubuque dubuque is offline
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it works with 2.6 and gta
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  #23 (permalink)  
Old 04-22-2006, 09:00 PM
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The_Lead_Factor The_Lead_Factor is offline
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Yea it does.
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  #24 (permalink)  
Old 04-22-2006, 09:08 PM
isoman isoman is offline
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how do you get these things onto your psp cause im bamboozed
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  #25 (permalink)  
Old 04-22-2006, 09:15 PM
isoman isoman is offline
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also how do you make your own game
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  #26 (permalink)  
Old 04-22-2006, 09:42 PM
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korhalf korhalf is offline
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Lmao, man I read your Lua code and saw what you did. Good luck implementing an engine for tile scroll, an engine for the AI, the tech trees mineral costs vespene costs, attack damage. All those will take tedious amounts of work to implement into this "lua" port. I was almost shocked and actually felt bad for doubting you guys. But now that I see you're just blitting a background to the screen and moving a little image around, I find I regret nothing I said. Even if it is just an alpha, it'll be a long time before we see a full version.
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  #27 (permalink)  
Old 04-22-2006, 09:50 PM
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The_Lead_Factor The_Lead_Factor is offline
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Which is why he said this would take months....And will probably have to be scratched and remade in C or C++
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Old 04-22-2006, 10:35 PM
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levman levman is offline
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to think

to think i dropped out...oh well....good work guys anyway...u did well i like to see 1.2 soon
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i am really ThE_hIpPy, just that accounts corrupt so i started this 1.

1 - black psp... FW 1.5
1 - 1GB memory stick
1 - Case
1 - Powerwave bonus pack

my games: Burnout, GTA, FIFA(all of them)...and alot more
my movies: Be Cool, Black Hawk down,.
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  #29 (permalink)  
Old 04-23-2006, 01:15 AM
Kid101skater Kid101skater is offline
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levman u got aim if so msg me kevin360rocket
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  #30 (permalink)  
Old 04-23-2006, 07:02 AM
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thats cool i cant wait for the full version
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