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  #21 (permalink)  
Old 05-01-2006, 02:32 PM
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Where to get mario 64, cant find it anywhere...
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  #22 (permalink)  
Old 05-01-2006, 02:32 PM
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Quote:
Originally Posted by dorkdork777
No. You can compress it in a .zip file though.
That is when compressed so I guess I will have to wait to the next release for a bit bigger roms.
Quote:
Originally Posted by SlaYu
Where to get mario 64, cant find it anywhere...
It is called super mario 64 that is probably why you can't find it just a tip I couldn't find it either.
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  #23 (permalink)  
Old 05-01-2006, 02:39 PM
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Thx, i found it^^
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  #24 (permalink)  
Old 05-01-2006, 02:58 PM
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eh does it really work?
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  #25 (permalink)  
Old 05-01-2006, 03:04 PM
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Yep, the emulator does really work, if thats what your asking. But it works at 5fps. Slooooww.
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  #26 (permalink)  
Old 05-01-2006, 03:15 PM
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If you run it through IR Shell at 333MHz, it runs a lot faster - probably about half the real speed, for Mario 64.
Quote:
Originally Posted by Demolition49
All PSmonkey has to do is look at the grapphics code in this emu and then we will have 2 good emus... of which i think Monkey64 will be best...
It would be more productive for them to work together.
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  #27 (permalink)  
Old 05-01-2006, 03:33 PM
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i wait for a 2.01+ version xD
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  #28 (permalink)  
Old 05-01-2006, 03:34 PM
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Quote:
Originally Posted by FreePlay
It would be more productive for them to work together.
They are working together, as of today. See here.
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Old 05-01-2006, 03:50 PM
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Quote:
Originally Posted by Demolition49
Lol this is amazing

EDIT: Still Monkey has an emualator which works for 2.6 and below so i like his emu more... plus he has a good frame rate without a dynamic recompiler...
are u talking about n64 emu. Is it working on ur 2.6??
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Old 05-01-2006, 03:56 PM
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Exclamation HOLY COW!

THIS IS FANOMINAL!! IF ONLY YOU CAN MAKE IT WORK ON 2.0+ !!! THAT WOULD BE STELLAR! (thats RIGHT STELLAR)

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