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Old 06-04-2006, 01:12 PM
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LUA Player v0.20 Released!


Shine has just released a new version of LUA Player for the popular, and easiest, homebrew scripting language for the PSP: LUA. Developers, rejoice, even more LUA options to work with. Shine also plans to add PSPGL in the next release, the PSP's version of OpenGL (3D graphics); awesome! Great work on this release, Shine!



Features/fixes in v0.20 include:

- Updated for gcc 4.1 and Lua 5.1. Some things you need to change for 5.1:
- Changed table iteration code:
- It's pure Lua 5.1: no binary operators and double as number type (e.g. now you can use one number for storing IP addresses)
- Sound.load doesn't crash anymore on invalid filenames
- Fixed problems with daylight saving time
- Font:getTextSize fixed.
- blit operation from screen to image works now
- TTF font plotting to images now sets the alpha value to opaque
- New function Image.loadFromMemory for loading images from memory
- PNG and JPEG is supported and autodetected
- Image-to-image blitting now uses alpha full blending [Callum Bethune]
- System.rename(oldName, newName) for renaming files and directories

Download LUA Player v0.20 for firmware 1.5 from PSP 3D here.
Download LUA Player v0.20 for firmware 1.0 (2.XX) from PSP 3D here.
Check out the LUA Player homepage for more information here.
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Old 06-04-2006, 01:14 PM
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i read some where that some people were having trouble using this on 2.0+ and it advised them to use a lower version
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Old 06-04-2006, 01:15 PM
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If you are having trouble with this version, then stick to LUA Player v0.16. It's the most stable with 2.XX PSPs.
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Old 06-05-2006, 06:57 AM
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Every 2.XX user will have trouble because it still uses the same prx's from the version before it.
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Old 06-05-2006, 07:01 PM
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frickin thing doesn't start on 2.6
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Old 06-05-2006, 07:52 PM
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Quote:
Originally Posted by cipher9190
frickin thing doesn't start on 2.6
Just use v0.16/0.17 as Admin recommended. That's what I'm using and I'm experiencing no problems.
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