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Tags: daedalusn64 [X]r12 [X]strmnnrmn [X]


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Old 06-27-2007, 01:19 AM
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Daedalus R12 Released!



Following the excitement of the 3.50 Downgrader, StrmnNrmn has released the latest version of his N64 emulator, Daedalus.
R12 includes the following changes
# [!] Fixed issue preventing Goldeneye from being loaded.
# [!] Fixed dynarec for Goldeneye.
# [!] Fixed dynarec for Super Smash Bros.
# [!] Fix various texturing issues with 4bpp and small or non power-of-2 textures.
# [!] Fix TexRect instructions with negative s/t components.
# [!] Fixed the HUD in Mario 64 (broken in R11.)
# [!] Fixed lights in F3DEX2 microcodes.
# [+] Correctly implement instruction fetch exceptions, improving compatibility.
# [+] Improved floating point compatibility.
# [+] Correctly handle mask_s/mask_t tile values.
# [+] Implemented a few custom blend modes.
# [+] Screenshots just cover visible viewport.
This is what StrmnNrmn had to say about SSB:
Quote:
If you've been following the updates on this blog over the past month the most obvious change is that Super Smash Bros. is now running well with dynarec enabled, and many graphical glitches have now been resolved. The compatibility fixes were specifically aimed at Super Smash Bros. but may well fix issues with other roms too. Overall SSB is looking and playing much better than it was in R11, but even at 30-40fps it's still not running at fullspeed yet. There are a few graphical issues that still need resolving, but all in all it's starting to feel very playable with frameskip set to 1 or 2.
Download:
Daedalus R12 for 1.00
Daedalus R12 for 1.50+
Daedalus R12 Source

StrmnNrmn's Blog
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 These 8 PSP3D.com users think this news deserves homepage:
Birdman1 (06-29-2007), dq9 (06-27-2007), Gamer420 (06-27-2007), Hacker9.99 (06-29-2007), jcoolkatzerg (06-27-2007), jsf (06-27-2007), Time For A Game! (06-27-2007), vans1170 (06-27-2007)
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Old 06-27-2007, 01:32 AM
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Yea, hopefully this will run Goldeneye64 well. Just like he said it should.... Gonna check this out tomorrow...
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Old 06-27-2007, 01:36 AM
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Yea, hopefully this will run Goldeneye64 well. Just like he said it should.... Gonna check this out tomorrow...
Running great over here!
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Old 06-27-2007, 01:43 AM
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Thanks! Nice! Can't wait to try it...
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Old 06-27-2007, 01:52 AM
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Does Perfect Dark run well?
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Old 06-27-2007, 02:38 AM
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Hmm I have the perfect dark rom on my PC. I might try it out soon.
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Old 06-27-2007, 07:57 AM
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I want it I want to play!!! BUT i can't... Broken PSP...
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Old 06-27-2007, 02:18 PM
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I want it I want to play!!! BUT i can't... Broken PSP...
>.> ditto.
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Old 06-27-2007, 02:43 PM
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Win no audio and a frameskip of 2-3, SSB runs just about perfectly! Fantastic work, StrmnNrmn!
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Old 06-27-2007, 04:36 PM
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